![]() If someone is shooting a legit documentary or feature film, the extra bits might make the creator feel good, but lets face it, 60% or more of all internet videos are being watched on a tiny mobile screen, so quality doesn't mean shit. Going beyond that is kind of pointless for throw-away internet video. I'll usually kick the render rate up to 8-10. ALso I can tell from your video you aren't disable re-sampling. Two-Pass will double your render time, but the result is a better looking video with I believe smaller filesize. Channel is in flair if you need to see the results. If there is a lot of movement like running water, rustling leaves, explosions, etc, that isn't going to cut it though. The codec I use only has Constant Bitrate as an option, which I set to 12k. I mainly edit camera video at 50 MBPS 30fps, and 4mb to 6mb on the render works well for talking heads. Once you have the massive source files captured and loaded into the editor, you can render them out to whatever you want. A high rate will minimize the loss during capture. MP4 codecs are lossy, even at high bit rates, but there are no other options. Unfortunately, the only OBS format options I am aware of are MP4 using either software (x.264 codec) or sometimes various hardware codecs depending on your video card. would simulate the average consumer camera. Ideally, you want to capture in OBS at a high rate, whether the source is a camera or a screen grab. ![]() Even fewer can do it at 4k.ĭisk space costs nothing these days. For 60, they would be double, but only the newest cams can do 60 FPS at 1080. Semi pro cams often use the MXF file format (MPEG2 codec) at 50 MBPS. As a point of reference, a lot of small consumer cameras default to MP4 (h.264) at about 17 to 24 MBPS. Using a bit rate higher than your source is a waste of bytes unless you are using a powerful AI system to resample the footage.
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